Zoro

Talent Translation:

  • Level 1: At the beginning of the battle, he gains 20 layers of Will. When his character releases a skill and consumes Soul Jade, Zoro gains 1 layer of Will for every point consumed. Before his character acts, Zoro gains 5 layers of Will. Each layer of Will increases speed by 4% and attack and critical damage by 8%. It lasts for 3 rounds and can be stacked up to 99 layers.

  • Level 30(6/Left): When using Yama to attack, 63% of the wind attribute damage of the attack will be added, and there is a 40% chance of invalidating the invincibility effect of all enemies before using Yama to attack. In the extended state, the probability increases by 3% and cannot be immune.

  • Level 30(Right): When using Sandai Kitetsu to attack, there is a 62% chance to gain an additional 5 layers of will, and before using Sandai Kitetsu to attack, there is a 40% chance that all enemies will die immediately when they receive fatal damage and cannot recover health. In the extended state, the probability increases to 0% and cannot be immune.

  • Level 60(8): When using Wado Ichimonji to attack, 63% of the true damage of the attack will be added. Before using Wado Ichimonji to attack, there is a 40% chance to invalidate the damage effects of all enemy's restricted skills. In the extended state, the probability increases by 3% and it cannot be immune.

  • Level 80: Attacks outside of combat are increased by 31%, and the attacks will not be reduced. When receiving fatal damage for the first time, all effects attached by the enemy will be cleared, 62% of health will be restored, and the player will enter a combat awareness state. In this state, the player cannot be selected and will not participate in the victory or defeat settlement. This state will last until the end of the round after the next action. (However, when entering this state, some of the player's Uta talents will become invalid.)

  • Level 100: At the start of the battle, all Straw Hat characters on your side increase their speed by 21%, and the effect on Sanji in Wano Country is doubled, which lasts for 2 rounds. Each Straw Hat character on your side grants Zoro an additional 5 layers of Will, and in the extended state, 42% of the damage is shared with other Straw Hat characters on your side. Zoro will gain 5 Soul Jades when attacking, and if this attack is a critical hit, he will gain an additional 3 Soul Jades. Health and attack increase by 42%, speed, defense, critical hit, and hit rate increase by 31%, all damage bonus and all damage reduction increase by 162%, and final damage bonus and final damage reduction increase by 62%.

Last updated